Hey guys in this tutorial i’m going to show you how to increase or even double your fps in minecraft when running bsl shaders this tutorial is mainly aimed at low-end pcs to make the game as playable as possible if you have any questions let me know in the comments section And enjoy okay so the first step will be to open minecraft with the latest optifine and load up zeus redux shaders if i open up a world you’ll see my fps is currently at 60. you can check your fps by pressing f3 and looking at the top left Now pause the game go to options and video settings and then start by changing graphics to fast turn vsync off using the slider change smooth lighting to minimum with 50 percent and turn off dynamic light then go to performance settings and turn on render regions fast render and fast math Go back go to detail settings and set trees to fast and turn clouds off go back again and go to the shader menu and change shadow quality to x next go to shader settings at the bottom right go to the graphics preset and set it to low this will automatically change shadow Detail to low and turn off ambient occlusion and light shafts then go to post-processing and turn off anti-aliasing bloom and lens flare now you can go back into the game and you should notice an increase in fps and that’s it thanks for watching You Video Information
This video, titled ‘How to Increase FPS in Minecraft With BSL Shaders and Optifine (For Low End PCs) (1.16.5)’, was uploaded by AnEstonian on 2021-01-02 01:15:20. It has garnered 639260 views and 16720 likes. The duration of the video is 00:02:21 or 141 seconds.
In this tutorial, I show you how to drastically increase your fps in Minecraft 1.16.5 when running BSL shaders.
How to install BSL shaders and optifine: https://www.youtube.com/watch?v=0232ATHXhFU&t=5s&ab_channel=AnEstonian BSL Shaders: https://bitslablab.com/bslshaders/
Special thanks to Captain Tatsu for the mod.
EDIT: I’ve noticed the shadows look awful in low settings, if you want to fix them go to shader options, lighting, and increase the shadow map resolution to 2048 or 3072.